Contents [] Name changes Accessing the file can allow changes to the names of Soldier Ranks, equipment, and much more in the game. Core modding The DefaultGameCore.ini file is embedded in: [program files] Steam steamapps common XCom-Enemy-Unknown Binaries Win32 XComGame.exe By using Resource Hacker from the or a user can access the settings. NOTE: Changes to this file can cause game crashes or file corruption. XComEngine.ini Location:%userprofile% my games xcom - enemy unknown Removing startup movies Line 2264-2270 add a semicolon in front of those lines. Example Turn: StartupMovies=Logo_2KFiraxis Into:;StartupMovies=Logo_2KFiraxis.
/r/Xcom is a subreddit for anything related to the XCOM games, past and present. Discord Chat. Join in on the chat about XCOM. XCOM EU/EW Up-to-date Save Editor? Submitted 3 years ago by -Caesar. Basically looking for an up-to-date save editor for Enemy Unknown (or Enemy Within, but I prefer Enemy Unknown) so that I can change the. Love your work and really appreciate all the trainers/editors that you released! The I rarely have troubles opening the editor but for this XCOM: Enemy Within Editor - when I opened it - there's a display 'Customized for xxx' and then nothing - no editor program or anything.
Since no one has mentioned it yet, I hope some skilled soul will soon attempt a Save Game Editor. While I agree that resource management is a critical game element of XCOM, I would argue that the scarce resources should be 'alien elements' and that the player should get enough cash to get at least 3-4 satellites up in the first month. To put it another way, XCOM should have a budget greater than the 'UN party budget'. Being an old 'Hex Hacker' from way back, one of the first things that I did was to take a look at the internal structure of the save game files. To me it appears that the save game files consist of 'text' header and trailer sections with a middle section of compressed data using some 'custom' compression algorithm. It also appears that the save game file includes some form of hash error sum checking. While I was able to locate some values (cash, alloy, elerium, etc), any change would result in XCOM giving a 'corrupted file' error message when attempting to load the edited game file. Hdloader 0 8 boot elf ps2.
But if I went back and edited the change back to the original value, that particular save game became loadable again. It will take someone way more skilled and experienced then I am to make an XCOM-UE save game editor. Here is hoping that such a person appears sometime soon!